Surgeon Simulator 2013 Eurogamer takeover!
It’s that time of year again everyone! Eurogamer Expo! For the third year running, we packed the Bossians up and headed off to Earls Court for four days of gaming madness.
This year we decided that the only way to get to Eurogamer was time travel. An actual ambulance sent from 1985 was obviously going to be the only option for us and so that’s exactly what we did. So there she was, an original ambulance from 1985, gurneys and all, glistening in the Autumn sun outside Earls Court greeting thousands of gamers from all over the world. We even decided that this was going to be the perfect place to hold a few interviews…. that’s just how we roll… Best money we ever spent.
Inside the venue, Surgeon Simulator 2013 was there in full force with a big screen and 8 computers, all while our team ran around tirelessly with loads of competitions, giving away prizes all weekend long. This time we were showing off all of our new updates and waiting with bated breath to see if anyone uncovered our top secret ARG in time for the show. Luckily, the internet prevailed once again andour awesome community unlocked a whole new level known as ‘Code Name: Trisha’. We were very proud to introduce you all to our little alien friend and his Pewdsball and Gobbleshaft . It IS a pretty impressive Gobbleshaft after all – no one can deny that!
It was a great weekend and thank you to each and every single one of you who came by to show support. We were all on our feet for many long hours, but it’s always worth it when we get to see people discovering the game for the first time. We love you all and we can’t wait to see you all again next year!
If you’d like to see more of our photographs, here’s the link:
Much love xxx
So what is the point of all these Game Jams you ask? Well…after we’ve all had a go on each of the Game Jam entries, we here at Bossa then take to a top secret vote. Oh yes, pop your tear-off slip in the Sports Direct mug everyone… no peeking! The vote is to see which of the entries we all think would be the best to possibly turn into a full game and put into development for Bossa Studios. Watch this space because you never know which crazy idea might just work
Every month we have our ‘Share the Knowledge’ talks, these are talks that our super-skilled Bossians present to each other so that we can all learn more about what they do and further develop our skills internally. This week, we had our Operations team, Tom and Oliver telling us all about how Bossa’s technology and server architecture works. It was a full house turn out to learn more so a big thank you to Oliver and Tom for giving us a closer look inside their world.
It was biiiiiirthday time in the studio this week too. Our lovely co-founder and CMO, Roberta celebrated her birthday this week and we all had white chocolate cake to celebrate. We love cake. Cakey cake cake. We get a lot of comments from followers and fans saying how jealous they are of all the cake we have in the studio, and we’re not going to lie, it’s pretty awesome. Did we mention we love cake?? Happy Birthday Roberta!! Here’s to another fantastic year! Also, cake.
Last, but most certainly not least, we had some very special friends of Bossa come visit us and hang out for a bit. None other that the dreadfully charming, hilarious and dare we say, very attractive, YouTube superstars Felix and Marzia AKA PewDiePie and CutiePieMarzia. PewDiePie now has the largest YouTube ‘Lets Play’ subscriber base (10 million at last count!!) and is what one may humbly describe as a ‘YouTube Gamer God’. You may remember PewDiePie being one of the first to review Surgeon Simulator 2013 after it’s early demo was unleashed on the world and we’ve kept in touch ever since. Felix, Marzia it was lovely to have you in the studio, come visit anytime!
Bossa thought for the week: The cake is not a lie, but you have to go to gym a lot.
Studio Commander x
So this marks the first of (hopefully many) weekly blog roundups about the life and times of the Bossians in their natural environment – the studio. I’ll be attempting to give you all a little summary of the last week’s activities and goings on at Bossa Studios.
It’s been another great week for the studio being shown community love! We’re always overwhelmed by the amount of community love that gets shown to us, so firstly a big thank you to all of you out there who support us and play our games. This week we found out we’ve been nominated by the lovely folks over at Unity Technologies for the 2013 Unity Awards in the Community Choice category for Surgeon Simulator 2013. If you love us (and we know you all do!) then you should go vote for us here; https://unity3d.com/awards/2013 .
This week also saw us partaking in a 48 hour in-house game jam with a top secret theme, of course . For those who aren’t familiar, a game jam is a challenge that we set to the Bossians (who get to pitch their ideas and ‘recruit’ members to make smaller game jam teams) to come up with an idea based on a theme and then go on to design and finish as much of that game as possible – all within a limited time period just to make it interesting! We here at Bossa like to game jam for 48 hours straight involving as little sleep and as much junk food as possible, mostly because managers have proven that it’s only in sleep-deprived, Nutella pizza induced hazes that the most creative games are born into the world. In this week’s game jam I learned that Matt, our QA, is ‘not that bad and surprisingly good at drawing stuff’. Go Matt!
It seems that love is in the air, because our big-bad bean counter, Awesome Amy (we call her this so that she will let us buy stuff we don’t need…like popcorn-makers and beer. Wait, no we need beer…) is officially off the market and engaged to be wed! Mostly we’re very happy because we have enough ladies in the office to throw a Bossa hen party. We can’t wait! Congratulations Amy!
Finally, in this week’s round up, we sent Imre off to Dundee, Scotland to join the panel at the BAFTA Games Question Time at Dare Protoplay. Let’s hope he’s wearing our new awesome Deep Dungeons of Doom swag that arrived this week and does us all proud by deep frying everything in sight.
That’s about it for the studio this week, I’ll leave you with the following words of wisdom;
When you arrive in the morning don’t be alarmed if you see Tom sleeping on the sofa or Simon building a bean bag nest in the corner. This is normal behaviour. Just don’t try to move the bean bags.
Leanne, Studio Commander
When we saw the ‘Meet the Medic’ video showing the Team Fortress 2 heart transplant, we knew that its characters would be the right fit for the game – from there, Nigel Burke morphed into ‘The Medic’, and Bob became, ‘The Heavy’…and the rest is history! Now you can perform surgery with the help of an oversized baboon donor heart, a Medi Gun and a baseball bat – everyone’s favourite dream!
This content is available on Steam as freeeeee DLC (everyone’s favourite price) if you already own the game. If you don’t, that’s easily remedied (here’s the link).
Many thanks to Valve for working with us to bring you this gaming masterpiece.
Enjoy! We certainly did!
This is a huge deal for us at Bossa, and stands as a testament to the effort, dedication and skill that the team has put into this project. The game has been in development for over a year now and whilst we are very pleased with the result, we are over the moon to see our work recognised by such an august body as BAFTA.
If you haven’t tried the game out yet, what are you waiting for? Jump onto Facebook and try it out now, click the link below to begin the adventure immediately. See you in Camelot!
This place rocks and if anyone was lucky enough to be out there in San Diego, we hope you managed to make it to the Merlin panel to see Colin Morgan (Merlin), Katie McGrath (Morgana) and Angel Coulby (Gwen) who were all super friendly.
If not, fear not. For we bring you exciting news! Merlin: The Game showcased its latest teaser trailer which can be seen right here on the newly launched Merlin Official YouTube channel.
If you haven’t already done so, make sure to sign up for your chance to play Merlin: The Game during closed beta at www.merlingame.com
Because Merlin says so…
This has been a dream year already, let alone doing an “Inception, dream within a dream” thing.
The last 12 months have been amazing for so many reasons; the Bossians, our players, Monstermind, a BAFTA and now, the accolade of ‘Best New Studio’ at the 2012 Develop Awards? Are you serious?
Ok come on now, who did it? Who hid that rabbits’ foot in our office, own up!
Aside from the very cool night that Develop organized in Brighton last week (very nicely done guys), what’s even cooler is the fact that we can be recognized by such a fantastic group of individuals and players.
For this… we thank you.
We’re all off to try our luck at the lottery now. Bye!
We’re SUPER excited here at Bossa HQ today, as this morning saw the announcement of our brand new project, Merlin The Game!
Being huge fans of the awesome Merlin TV show, the opportunity to bring the enchanting legend of Merlin & Arthur of Camelot to life in a brand new real-time game has had us spellbound for months.
When creating our latest adventure, we wanted to capture as much detail from the world of Camelot as possible and give players a truly immersive and co-operative experience. It’s certainly been A LOT of fun so far, we’ve even put on our movie making hats and made a cool behind-the-scenes developer video too!Take a peek at www.merlingame.com/video.
We’re absolutely thrilled at how it’s all coming together and cannot wait for you guys to be able to fight the dark forces of Camelot shoulder-to-shoulder later this summer. Closed beta is all set to open at Comic-Con International (12th- 15th July) which also means Bossians get to fly back over to LA…
…which makes us all do this —-> : )
There’s going to be lots more details about the game between now and then, so make sure you check back here to stay up-to-date with how everything is unfolding.
Follow your destiny & sign up for the closed beta adventure TODAY over at www.merlingame.com.
… So the BAFTAs, eh?
Wow, we’re pretty floored.
When you work hard on something you love, it’s a bonus to receive even the smallest bit of recognition for what you do. At the risk of sounding terribly cheesy, we’re truly grateful for every bit of coverage we get – ranging from early reviews published in small, youth-run magazines (Yatta! Magazine, pg 9) to nominations for two BAFTA Video Game Awards.
For context, it’s worth noting here that we’re short-listed alongside the likes of Bastion, Eufloria, Insanely Twisted Shadow Planet, L.A. Noire, Gardens of Time, I Am Playr, Resistance 3, Skylanders: Spyro’s Adventure, The Sims Social, and RIFT. That we’re being recognised alongside many games that we’ve played and enjoyed immensely is both encouraging and inspiring.
So we’re taking these nominations as evidence that we’re on the right track. And while we still believe we’ve got a long way to go towards making That One Game, our collective determination is higher than ever.
You made this happen by playing with us. We can’t thank you enough.